메소드 | 설명 | |
---|---|---|
Connect ( |
Connects to the specified CM server.
|
|
Disconnect ( ) : void |
Disconnects this instance, blocking until the queue of messages is empty or the connection is otherwise terminated.
|
|
GetLocalIP ( ) : |
||
Send ( IClientMsg clientMsg ) : void |
Serializes and sends the provided message to the server in as many packets as is necessary.
|
|
UdpConnection ( ) : System |
메소드 | 설명 | |
---|---|---|
DispatchMessage ( ) : bool |
Dispatches up to one message to the rest of SteamKit
|
|
NetLoop ( ) : void |
Processes incoming packets, maintains connection consistency, and oversees outgoing packets.
|
|
ReadyMessageParts ( ) : uint |
Returns the number of message parts in the next message.
|
|
ReceiveAccept ( SteamKit2.UdpPacket packet ) : void |
Receives the notification of an accepted connection and sets the connection id that will be used for the connection's duration.
|
|
ReceiveChallenge ( SteamKit2.UdpPacket packet ) : void |
Receives the challenge and responds with a Connect request
|
|
ReceiveData ( SteamKit2.UdpPacket packet ) : void |
Receives typical data packets before dispatching them for consumption by the rest of SteamKit
|
|
ReceivePacket ( SteamKit2.UdpPacket packet ) : void |
Receives the packet, performs all sanity checks and then passes it along as necessary.
|
|
SendAck ( ) : void |
Sends a datagram Ack, used when an Ack needs to be sent but there is no data response to piggy-back on.
|
|
SendData ( |
Sends the data sequenced as a single message, splitting it into multiple parts if necessary.
|
|
SendPacket ( SteamKit2.UdpPacket packet ) : void |
Sends a packet immediately.
|
|
SendPendingMessages ( ) : void |
Sends or resends sequenced messages, if necessary. Also responsible for throttling the rate at which they are sent.
|
|
SendSequenced ( SteamKit2.UdpPacket packet ) : void |
Sends the packet as a sequenced, reliable packet.
|
public Connect ( |
||
endPoint | The CM server. | |
리턴 | void |
public Send ( IClientMsg clientMsg ) : void | ||
clientMsg | IClientMsg | The ClientMsg |
리턴 | void |