메소드 | 설명 | |
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GetNumberOfCurrentPlayers ( |
Retrieves the number of current players or a given GameID. Results are returned in a NumberOfPlayersCallback from a SteamClient.JobCallback<T>.
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HandleMsg ( IPacketMsg packetMsg ) : void |
Handles a client message. This should not be called directly.
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HandleNumberOfPlayersResponse ( IPacketMsg packetMsg ) : void |
public GetNumberOfCurrentPlayers ( |
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gameId | The GameID to request the number of players for. | |
리턴 |
public HandleMsg ( IPacketMsg packetMsg ) : void | ||
packetMsg | IPacketMsg | The |
리턴 | void |
public HandleNumberOfPlayersResponse ( IPacketMsg packetMsg ) : void | ||
packetMsg | IPacketMsg | |
리턴 | void |