메소드 | 설명 | |
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CreateRotationX ( double radians ) : |
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CreateRotationY ( double radians ) : |
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CreateRotationZ ( double radians ) : |
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Matrix4 ( ) : System |
Create a new Matrix4 object.
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operator ( ) : |
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this ( int i ) : double | ||
this ( int i, int j ) : double |
public static CreateRotationX ( double radians ) : |
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radians | double | |
리턴 |
public static CreateRotationY ( double radians ) : |
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radians | double | |
리턴 |
public static CreateRotationZ ( double radians ) : |
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radians | double | |
리턴 |