프로퍼티 | 타입 | 설명 | |
---|---|---|---|
animation | |||
animationRoot | |||
bone | |||
boneNib | |||
boundingBox | |||
constraintNib | |||
controllerIcon | |||
hingeChain | |||
image | |||
mesh | |||
nullBone | |||
path | |||
poseBones | |||
skeleton | |||
skeletonUtility | |||
skin | |||
skinPlaceholder | |||
skinsRoot | |||
slot | |||
slotRoot | |||
spine | |||
subMeshRenderer | |||
unityIcon | |||
userEvent | |||
warning | |||
weights |
메소드 | 설명 | |
---|---|---|
GetAttachmentIcon ( |
||
Initialize ( ) : void |
public static GetAttachmentIcon ( |
||
attachment | ||
리턴 |
public static Texture2D,UnityEngine animationRoot | ||
리턴 |
public static Texture2D,UnityEngine boundingBox | ||
리턴 |
public static Texture2D,UnityEngine constraintNib | ||
리턴 |
public static Texture2D,UnityEngine controllerIcon | ||
리턴 |
public static Texture2D,UnityEngine skeletonUtility | ||
리턴 |
public static Texture2D,UnityEngine skinPlaceholder | ||
리턴 |
public static Texture2D,UnityEngine subMeshRenderer | ||
리턴 |