메소드 | 설명 | |
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Draw ( |
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ReEntryFlame ( int maxParticles, double particleRate, |
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Update ( SpaceSim.Physics.TimeStep timeStep, |
public Draw ( |
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graphics | ||
cameraBounds | ||
리턴 | void |
public ReEntryFlame ( int maxParticles, double particleRate, |
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maxParticles | int | |
particleRate | double | |
offset | ||
리턴 | System |
public Update ( SpaceSim.Physics.TimeStep timeStep, |
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timeStep | SpaceSim.Physics.TimeStep | |
shipPosition | ||
shipVelocity | ||
pitch | double | |
heatingRate | double | |
리턴 | void |