메소드 | 설명 | |
---|---|---|
createAsteroid ( Vector3 position ) : void | ||
createEnemyFighter ( Vector3 position ) : void | ||
createPlanet ( Vector3 position ) : void | ||
createWaypoint ( Vector3 position ) : void | ||
populateLevel ( ) : void |
public createEnemyFighter ( Vector3 position ) : void | ||
position | Vector3 | |
리턴 | void |