프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Input | Input |
메소드 | 설명 | |
---|---|---|
AddRing ( ) : void | ||
Collision ( |
||
Die ( ) : void | ||
Draw ( ) : void | ||
DrawStatus ( ) : void | ||
Equip ( string e, int amount ) : void | ||
FasterShots ( ) : void | ||
MoreShots ( ) : void | ||
PlayerShip ( PlayerIndex player, Input input ) : System | ||
PositionSetter ( Vector2 position ) : void | ||
PrismShots ( ) : void | ||
ResetAmmo ( ) : void | ||
Update ( float dt ) : void |
public PlayerShip ( PlayerIndex player, Input input ) : System | ||
player | PlayerIndex | |
input | Input | |
리턴 | System |