메소드 | 설명 | |
---|---|---|
BattleText ( string text, Microsoft.Xna.Framework.Color color ) : GameEngine.Drawing.Text | ||
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
Update ( |
메소드 | 설명 | |
---|---|---|
Construct ( string text, Microsoft.Xna.Framework.Color color ) : void |
public BattleText ( string text, Microsoft.Xna.Framework.Color color ) : GameEngine.Drawing.Text | ||
text | string | |
color | Microsoft.Xna.Framework.Color | |
리턴 | GameEngine.Drawing.Text |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
리턴 | void |
public Update ( |
||
gameTime | ||
engine | GameEngine | |
리턴 | void |