메소드 | 설명 | |
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CreateBodyFromCylTs ( this modeler, System.Vector3 xyz, System.Vector3 axis, double radius, double length ) : IBody2 | ||
CreateBox ( this modeler, System.Vector3 center, System.Vector3 axis, double width, double length, double height ) : IBody2 | ||
CreateBox ( this modeler, double width, double length, double height ) : IBody2 | ||
CreateBsplineCurve ( IReadOnlyCollection |
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CreateCirclularSheet ( this modeler, System.Vector3 center, System.Vector3 vNormal, System.Vector3 vRef, double radius ) : IBody2 | ||
CreateCone ( this m, System.Vector3 center, System.Vector3 axis, double baseRadius, double topRadius, double height ) : IBody2 | ||
CreateCone ( this m, double baseRadius, double height ) : IBody2 | ||
CreateCone ( this m, double baseRadius, double topRadius, double height ) : IBody2 | ||
CreateCylinder ( this m, double radius, double height ) : IBody2 | ||
CreatePlanarSurface ( this activeModeler, |
Create a surface from a plane definition
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CreateSemiCirclularSheet ( this modeler, System.Vector3 center, System.Vector3 vNormal, System.Vector3 vRef, double radius ) : IBody2 | ||
CreateSheet ( this modeler, System.Vector3 center, System.Vector3 vNormal, double r ) : IBody2 |
Create a bounded sheet.
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CreateSheetFromSurface ( this modeler, ISurface surf, IMathPoint p0, IMathPoint p1 ) : IBody2 | ||
CreateSheetFromSurface ( this modeler, ISurface surf, |
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CreateSphereBody ( this modeler, System.Vector3 center, double radius ) : IBody2 | ||
CreateSurfaceBody ( this modeler, ISurface surface ) : IBody2 | ||
CreateTrimmedArc ( this modeler, System.Vector3 center, System.Vector3 axis, System.Vector3 startPoint, System.Vector3 endPoint ) : ICurve | ||
CreateTrimmedLine ( this modeler, |
Create a line from p0 to p1.
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CreateTrimmedLine ( this modeler, MathPoint p0, MathPoint p1 ) : ICurve | ||
CreateTrimmedLine ( this modeler, System.Vector3 p0, System.Vector3 p1 ) : ICurve | ||
CreateTrimmedLine ( this modeler, System.Vector3 p0, System.Vector3 v0, double length ) : ICurve | ||
FilterOutShortLines ( List |
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InterpolatePointsToCurve ( this modeler, List |
메소드 | 설명 | |
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CreateSheetFromSurface ( IModeler modeler, ISurface surf, double uRange, double vRange ) : IBody2 |
public static CreateBodyFromCylTs ( this modeler, System.Vector3 xyz, System.Vector3 axis, double radius, double length ) : IBody2 | ||
modeler | this | |
xyz | System.Vector3 | |
axis | System.Vector3 | |
radius | double | |
length | double | |
리턴 | IBody2 |
public static CreateBox ( this modeler, System.Vector3 center, System.Vector3 axis, double width, double length, double height ) : IBody2 | ||
modeler | this | |
center | System.Vector3 | |
axis | System.Vector3 | |
width | double | |
length | double | |
height | double | |
리턴 | IBody2 |
public static CreateBox ( this modeler, double width, double length, double height ) : IBody2 | ||
modeler | this | |
width | double | |
length | double | |
height | double | |
리턴 | IBody2 |
public static CreateBsplineCurve ( IReadOnlyCollection |
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controlPoints | IReadOnlyCollection |
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knotVectorU | IEnumerable | |
order | int | |
isPeriodic | bool | |
modeler | IModeler | |
리턴 | ICurve |
public static CreateCirclularSheet ( this modeler, System.Vector3 center, System.Vector3 vNormal, System.Vector3 vRef, double radius ) : IBody2 | ||
modeler | this | |
center | System.Vector3 | |
vNormal | System.Vector3 | |
vRef | System.Vector3 | |
radius | double | |
리턴 | IBody2 |
public static CreateCone ( this m, System.Vector3 center, System.Vector3 axis, double baseRadius, double topRadius, double height ) : IBody2 | ||
m | this | |
center | System.Vector3 | |
axis | System.Vector3 | |
baseRadius | double | |
topRadius | double | |
height | double | |
리턴 | IBody2 |
public static CreateCone ( this m, double baseRadius, double height ) : IBody2 | ||
m | this | |
baseRadius | double | |
height | double | |
리턴 | IBody2 |
public static CreateCone ( this m, double baseRadius, double topRadius, double height ) : IBody2 | ||
m | this | |
baseRadius | double | |
topRadius | double | |
height | double | |
리턴 | IBody2 |
public static CreateCylinder ( this m, double radius, double height ) : IBody2 | ||
m | this | |
radius | double | |
height | double | |
리턴 | IBody2 |
public static CreatePlanarSurface ( this activeModeler, |
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activeModeler | this | |
plane | ||
리턴 | ISurface |
public static CreateSemiCirclularSheet ( this modeler, System.Vector3 center, System.Vector3 vNormal, System.Vector3 vRef, double radius ) : IBody2 | ||
modeler | this | |
center | System.Vector3 | |
vNormal | System.Vector3 | |
vRef | System.Vector3 | |
radius | double | |
리턴 | IBody2 |
public static CreateSheet ( this modeler, System.Vector3 center, System.Vector3 vNormal, double r ) : IBody2 | ||
modeler | this | |
center | System.Vector3 | Center of the surface |
vNormal | System.Vector3 | Direction of the surface |
r | double | |
리턴 | IBody2 |
public static CreateSheetFromSurface ( this modeler, ISurface surf, IMathPoint p0, IMathPoint p1 ) : IBody2 | ||
modeler | this | |
surf | ISurface | |
p0 | IMathPoint | |
p1 | IMathPoint | |
리턴 | IBody2 |
public static CreateSheetFromSurface ( this modeler, ISurface surf, |
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modeler | this | |
surf | ISurface | |
uvLow | ||
uvHigh | ||
리턴 | IBody2 |
public static CreateSphereBody ( this modeler, System.Vector3 center, double radius ) : IBody2 | ||
modeler | this | |
center | System.Vector3 | |
radius | double | |
리턴 | IBody2 |
public static CreateSurfaceBody ( this modeler, ISurface surface ) : IBody2 | ||
modeler | this | |
surface | ISurface | |
리턴 | IBody2 |
public static CreateTrimmedArc ( this modeler, System.Vector3 center, System.Vector3 axis, System.Vector3 startPoint, System.Vector3 endPoint ) : ICurve | ||
modeler | this | |
center | System.Vector3 | |
axis | System.Vector3 | |
startPoint | System.Vector3 | |
endPoint | System.Vector3 | |
리턴 | ICurve |
public static CreateTrimmedLine ( this modeler, |
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modeler | this | |
edge | ||
리턴 | ICurve |
public static CreateTrimmedLine ( this modeler, MathPoint p0, MathPoint p1 ) : ICurve | ||
modeler | this | |
p0 | MathPoint | |
p1 | MathPoint | |
리턴 | ICurve |
public static CreateTrimmedLine ( this modeler, System.Vector3 p0, System.Vector3 p1 ) : ICurve | ||
modeler | this | |
p0 | System.Vector3 | |
p1 | System.Vector3 | |
리턴 | ICurve |
public static CreateTrimmedLine ( this modeler, System.Vector3 p0, System.Vector3 v0, double length ) : ICurve | ||
modeler | this | |
p0 | System.Vector3 | |
v0 | System.Vector3 | |
length | double | |
리턴 | ICurve |
public static FilterOutShortLines ( List |
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points | List |
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tol | double | |
리턴 | IEnumerable |
public static InterpolatePointsToCurve ( this modeler, List |
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modeler | this | |
points | List |
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chordTolerance | double | |
simplify | bool | |
closedCurve | bool | |
리턴 | Curve |