메소드 | 설명 | |
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AddTs ( this a, IMathVector b ) : MathPoint | ||
Angle2D ( this p ) : double |
Returns the angle in the xy plane between 0 and 2 Pi
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Average ( this |
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Distance ( this a, MathNet.Numerics.LinearAlgebra.Double.DenseVector b ) : double | ||
Equals ( this a, IMathPoint b, double tol ) : bool | ||
Equals ( this a, IMathVector b, double tol ) : bool | ||
Equals ( this a, System.Vector3 b, double tol ) : bool | ||
MultiplyTransformTs ( this v, IMathTransform t ) : MathPoint | ||
Project ( this point, IMathPoint origin, IMathVector axis ) : MathPoint | ||
SubtractTs ( this a, IMathPoint b ) : MathVector | ||
SubtractTs ( this a, IMathVector b ) : MathVector | ||
ToVector3 ( this a ) : System.Vector3 |
public static AddTs ( this a, IMathVector b ) : MathPoint | ||
a | this | |
b | IMathVector | |
리턴 | MathPoint |
public static Distance ( this a, MathNet.Numerics.LinearAlgebra.Double.DenseVector b ) : double | ||
a | this | |
b | MathNet.Numerics.LinearAlgebra.Double.DenseVector | |
리턴 | double |
public static Equals ( this a, IMathPoint b, double tol ) : bool | ||
a | this | |
b | IMathPoint | |
tol | double | |
리턴 | bool |
public static Equals ( this a, IMathVector b, double tol ) : bool | ||
a | this | |
b | IMathVector | |
tol | double | |
리턴 | bool |
public static Equals ( this a, System.Vector3 b, double tol ) : bool | ||
a | this | |
b | System.Vector3 | |
tol | double | |
리턴 | bool |
public static MultiplyTransformTs ( this v, IMathTransform t ) : MathPoint | ||
v | this | |
t | IMathTransform | |
리턴 | MathPoint |
public static Project ( this point, IMathPoint origin, IMathVector axis ) : MathPoint | ||
point | this | |
origin | IMathPoint | |
axis | IMathVector | |
리턴 | MathPoint |
public static SubtractTs ( this a, IMathPoint b ) : MathVector | ||
a | this | |
b | IMathPoint | |
리턴 | MathVector |
public static SubtractTs ( this a, IMathVector b ) : MathVector | ||
a | this | |
b | IMathVector | |
리턴 | MathVector |