프로퍼티 | 타입 | 설명 | |
---|---|---|---|
OverallCharge | float | ||
OverallHealth | float | ||
cursorImage | |||
knownRecipes | List |
||
minSpeed | float | ||
movementEnabled | int | ||
roverComponents | List |
||
statCollection | StatCollection | ||
sun | |||
sunDown | float | ||
sunUp | float |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Awake | void | ||
KillPlayer | IEnumerator | ||
Update | void |
메소드 | 설명 | |
---|---|---|
AddRecipe ( Recipe r ) : void |
Add recipe to list of player's craftables
|
|
DisableMovement ( ) : void | ||
EnableMovement ( ) : void | ||
FixedUpdate ( ) : void | ||
ModifyHealth ( float addedModifier ) : void | ||
ModifyStat ( int statId ) : float |
Process stat, applying all stat modifications
|
|
RemoveRecipe ( Recipe r ) : void |
Remove recipe from list of player's craftables
|
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
KillPlayer ( ) : IEnumerator |
Kill the player and begin the reset process
|
|
Update ( ) : void |
public ModifyHealth ( float addedModifier ) : void | ||
addedModifier | float | |
리턴 | void |