프로퍼티 | 타입 | 설명 | |
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IsEditModeProperty |
메소드 | 설명 | |
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SpellEditorWindow ( ) : System | ||
SpellEditorWindow ( SpellMetadata spell, bool isEditMode = true ) : System |
메소드 | 설명 | |
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GetPlayerClass ( ) : PlayerClass | ||
SetPlayerClass ( PlayerClass playerClass ) : void | ||
ValidateSpell ( ) : bool | ||
Window_Loaded ( object sender, |
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cancelButton_Click ( object sender, |
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okButton_Click ( object sender, |
public SpellEditorWindow ( SpellMetadata spell, bool isEditMode = true ) : System | ||
spell | SpellMetadata | |
isEditMode | bool | |
리턴 | System |