C# 클래스 SleepHunter.Views.MetadataEditorWindow

상속: System.Windows.Window
파일 보기 프로젝트 열기: ewrogers/SleepHunter4 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
ItemsTabIndex int
SelectedTabIndexProperty System.Windows.DependencyProperty
SkillsTabIndex int
SpellsTabIndex int
StavesTabIndex int
WeaponsTabIndex int

공개 메소드들

메소드 설명
MetadataEditorWindow ( ) : System

비공개 메소드들

메소드 설명
AddModifiers ( ) : void
AddSkill ( ) : void
AddSpell ( ) : void
AddStaff ( ) : void
ClearAllSkills ( ) : void
ClearAllSpells ( ) : void
ClearAllStaves ( ) : void
EditModifiers ( StaffMetadata staff, SpellLineModifiers modifiers ) : void
EditSkill ( SkillMetadata skill ) : void
EditSpell ( SpellMetadata spell ) : void
EditStaff ( StaffMetadata staff ) : void
OnSkillManagerUpdated ( object sender, SkillMetadataEventArgs e ) : void
OnSpellManagerUpdated ( object sender, SpellMetadataEventArgs e ) : void
OnStaffManagerUpdated ( object sender, StaffMetadataEventArgs e ) : void
ReloadSkills ( ) : void
ReloadSpells ( ) : void
ReloadStaves ( ) : void
RemoveModifiers ( SpellLineModifiers modifiers ) : bool
RemoveSkill ( string skillName ) : bool
RemoveSpell ( string spellName ) : bool
RemoveStaff ( string staffName ) : bool
SaveSkills ( ) : void
SaveSpells ( ) : void
SaveStaves ( ) : void
Window_Closing ( object sender, CancelEventArgs e ) : void
Window_Loaded ( object sender, RoutedEventArgs e ) : void
addButton_Click ( object sender, RoutedEventArgs e ) : void
addModifierButton_Click ( object sender, RoutedEventArgs e ) : void
clearButton_Click ( object sender, RoutedEventArgs e ) : void
editButton_Click ( object sender, RoutedEventArgs e ) : void
editModifierButton_Click ( object sender, RoutedEventArgs e ) : void
lineModifiersListBoxItem_DoubleClick ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void
removeButton_Click ( object sender, RoutedEventArgs e ) : void
removeModifierButton_Click ( object sender, RoutedEventArgs e ) : void
revertButton_Click ( object sender, RoutedEventArgs e ) : void
saveButton_Click ( object sender, RoutedEventArgs e ) : void
skillListViewItem_DoubleClick ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void
skillSpellListView_SelectionChanged ( object sender, System.Windows.Controls.SelectionChangedEventArgs e ) : void
spellListViewItem_DoubleClick ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void
stavesListBoxItem_DoubleClick ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void
stavesListBox_SelectionChanged ( object sender, System.Windows.Controls.SelectionChangedEventArgs e ) : void
tabControl_SelectionChanged ( object sender, System.Windows.Controls.SelectionChangedEventArgs e ) : void

메소드 상세

MetadataEditorWindow() 공개 메소드

public MetadataEditorWindow ( ) : System
리턴 System

프로퍼티 상세

ItemsTabIndex 공개적으로 정적으로 프로퍼티

public static int ItemsTabIndex
리턴 int

SelectedTabIndexProperty 공개적으로 정적으로 프로퍼티

public static DependencyProperty,System.Windows SelectedTabIndexProperty
리턴 System.Windows.DependencyProperty

SkillsTabIndex 공개적으로 정적으로 프로퍼티

public static int SkillsTabIndex
리턴 int

SpellsTabIndex 공개적으로 정적으로 프로퍼티

public static int SpellsTabIndex
리턴 int

StavesTabIndex 공개적으로 정적으로 프로퍼티

public static int StavesTabIndex
리턴 int

WeaponsTabIndex 공개적으로 정적으로 프로퍼티

public static int WeaponsTabIndex
리턴 int