프로퍼티 | 타입 | 설명 | |
---|---|---|---|
instance | |||
m_cNetworkManager | |||
m_client | Lidgren.Network.NetClient | ||
m_isServer | bool | ||
m_players | List |
||
m_server | Lidgren.Network.NetServer | ||
m_vNetworkManager |
메소드 | 설명 | |
---|---|---|
SendNetworkMessage ( |
||
SpawnPlayer ( int id, string playerName, |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
ConnectToServer ( ) : void | ||
HandleClientMessage ( |
||
HandleSeverMessage ( |
||
LateUpdate ( ) : void | ||
OnDestroy ( ) : void | ||
OnGUI ( ) : void | ||
RemoveCitizens ( ) : void | ||
SendHeartBeat ( ) : void | ||
SpawnLocalPlayer ( ) : int |
|
|
Start ( ) : void | ||
StartServer ( ) : void | ||
Update ( ) : void |
public SendNetworkMessage ( |
||
message | ||
sendTo | SendTo | |
netMessage | ||
deliveryMethod | NetDeliveryMethod | |
리턴 | void |
public SpawnPlayer ( int id, string playerName, |
||
id | int | |
playerName | string | |
ownerConnection | ||
리턴 | void |
public static MultiplayerManager,SkylinesMultiplayer instance | ||
리턴 |
public CitizenNetworkManager,SkylinesMultiplayer m_cNetworkManager | ||
리턴 |