프로퍼티 | 타입 | 설명 | |
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rotation | Microsoft.Xna.Framework.Quaternion | ||
scale | Vector3 | ||
translation | Vector3 |
메소드 | 설명 | |
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GetMatrix ( Matrix &mat ) : void | ||
Lerp ( |
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Lerp ( |
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LerpToIdentity ( float weighting ) : void | ||
Multiply ( |
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Transform ( Matrix &matrix ) : System | ||
Validate ( ) : void | ||
operator ( ) : |
public Lerp ( |
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to | ||
amount | float | |
리턴 |
public static Lerp ( |
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from | ||
to | ||
amount | float | |
result | ||
리턴 | void |
public static Multiply ( |
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transform1 | ||
transform2 | ||
result | ||
리턴 | void |
public Quaternion,Microsoft.Xna.Framework rotation | ||
리턴 | Microsoft.Xna.Framework.Quaternion |