메소드 | 설명 | |
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CustomController2 ( |
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controllerActivated ( Target>.Dictionary |
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processSkeletonFrame ( SkeletonData skeleton, Target>.Dictionary |
메소드 | 설명 | |
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adjust_circles_color ( int i, int change, Target>.Dictionary |
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change_color ( double array, int i, double colorDelta ) : double | ||
distance ( double x1, double y1, double x2, double y2 ) : double | ||
doubleToByte ( double d ) : byte | ||
increaseOrDecrease ( Joint hand, int lr, |
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scale_brightness ( double colorDelta ) : void | ||
trackHand ( Joint hand, int lr, Target>.Dictionary |
public CustomController2 ( |
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win | ||
리턴 | System |
public controllerActivated ( Target>.Dictionary |
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targets | Target>.Dictionary | |
리턴 | void |
public processSkeletonFrame ( SkeletonData skeleton, Target>.Dictionary |
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skeleton | SkeletonData | |
targets | Target>.Dictionary | |
리턴 | void |