프로퍼티 | 타입 | 설명 | |
---|---|---|---|
MAX_NUMBER_OF_LEVELS | int | ||
aiCalibrationDifficulty | |||
aiCalibrationPresets | |||
aiCategoryContentObject | |||
aiEquationInputField | InputField | ||
aiEquationTextObject | |||
aiLevelingRatesObject | |||
categoryContentObject | |||
enablePlayerCustomEquations | bool | ||
equationInputField | InputField | ||
equationTextObject | |||
levelingRatesObject | |||
selections |
메소드 | 설명 | |
---|---|---|
AIFinishedEditing ( ) : void | ||
DisableCustomEquations ( ) : void | ||
EnableCustomEquations ( ) : void | ||
FinishedEditing ( ) : void | ||
RefreshAttributes ( |
||
Start ( ) : void | ||
Update ( ) : void | ||
aiRefreshAttributes ( AIAttributeManager attributeManager ) : void |
public RefreshAttributes ( |
||
unitAttributes | ||
리턴 | void |
public aiRefreshAttributes ( AIAttributeManager attributeManager ) : void | ||
attributeManager | AIAttributeManager | |
리턴 | void |
public DifficultyGroup,SinglePlayer.UI aiCalibrationDifficulty | ||
리턴 |
public PresetDefault,SinglePlayer.UI aiCalibrationPresets | ||
리턴 |
public CategoryHandler,SinglePlayer.UI aiCategoryContentObject | ||
리턴 |
public Text,UnityEngine.UI aiEquationTextObject | ||
리턴 |
public LevelRateHandler,SinglePlayer.UI aiLevelingRatesObject | ||
리턴 |
public CategoryHandler,SinglePlayer.UI categoryContentObject | ||
리턴 |
public LevelRateHandler,SinglePlayer.UI levelingRatesObject | ||
리턴 |