메소드 | 설명 | |
---|---|---|
CreateMesh ( GridderSource source ) : MeshBase | ||
CreateTextureCoordinates ( GridderSource source, int gridIndexes, float values, float minValue, float maxValue ) : TexCoordBuffer |
public CreateMesh ( GridderSource source ) : MeshBase | ||
source | GridderSource | |
리턴 | MeshBase |
public CreateTextureCoordinates ( GridderSource source, int gridIndexes, float values, float minValue, float maxValue ) : TexCoordBuffer | ||
source | GridderSource | |
gridIndexes | int | |
values | float | |
minValue | float | |
maxValue | float | |
리턴 | TexCoordBuffer |