C# 클래스 SilverlightMappingToolBasic.MapDepth.MessageReceiverHandler

파일 보기 프로젝트 열기: chris-tomich/Glyma

Private Properties

프로퍼티 타입 설명
HandleGetPlayingStateCallback void
HandleGetSourceAndPositionCallback void
HandleReplayingLastNodeEvent void
HandleSeekEvent void
HandledCurrentStateChanged void
ResetNodeRendererMediaIcon void
SaveMediaInformation void

공개 메소드들

메소드 설명
MessageReceiverHandler ( INodeNavigator navigator, MapDepthViewManager viewManager, TypeManager typeManager ) : System
MessageReceiver_MessageReceived ( object sender, MessageReceivedEventArgs e ) : void

비공개 메소드들

메소드 설명
HandleGetPlayingStateCallback ( Event callback ) : void
HandleGetSourceAndPositionCallback ( Event callback ) : void
HandleReplayingLastNodeEvent ( Event receivedEvent ) : void
HandleSeekEvent ( Event receivedEvent ) : void
HandledCurrentStateChanged ( Event receivedEvent ) : void
ResetNodeRendererMediaIcon ( System.Guid nodeId, bool playing ) : void
SaveMediaInformation ( string nodeId, string source, string markerName, System.TimeSpan position ) : void

메소드 상세

MessageReceiverHandler() 공개 메소드

public MessageReceiverHandler ( INodeNavigator navigator, MapDepthViewManager viewManager, TypeManager typeManager ) : System
navigator INodeNavigator
viewManager MapDepthViewManager
typeManager TypeManager
리턴 System

MessageReceiver_MessageReceived() 공개 메소드

public MessageReceiver_MessageReceived ( object sender, MessageReceivedEventArgs e ) : void
sender object
e System.Windows.Messaging.MessageReceivedEventArgs
리턴 void