프로퍼티 | 타입 | 설명 | |
---|---|---|---|
camPos | Coord | ||
screenShake | bool | ||
shakeDur | int | ||
xOffset | int | ||
yOffset | int |
메소드 | 설명 | |
---|---|---|
Camera ( int w, int h ) : Shooter.MapClasses | ||
UpdateCamera ( int elapsedTime, double X, double Y, int tileSize, Coord mouse, Coord origin ) : void |
public Camera ( int w, int h ) : Shooter.MapClasses | ||
w | int | |
h | int | |
리턴 | Shooter.MapClasses |
public UpdateCamera ( int elapsedTime, double X, double Y, int tileSize, Coord mouse, Coord origin ) : void | ||
elapsedTime | int | |
X | double | |
Y | double | |
tileSize | int | |
mouse | Coord | |
origin | Coord | |
리턴 | void |