메소드 | 설명 | |
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Dispose ( ) : void |
Disposes the GraphicsDevice.
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GraphicsDevice ( |
Initializes a new GraphicsDeivce.
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메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Disposes the object.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | Indicates whether managed resources should be disposed. |
리턴 | void |
public GraphicsDevice ( |
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renderTarget | The RenderTarget. | |
리턴 | System |