C# 클래스 Sharpex2D.Rendering.DirectX9.DirectXHelper

파일 보기 프로젝트 열기: ThuCommix/Sharpex2D

공개 메소드들

메소드 설명
ConvertColor ( Color color ) : SlimDX.Color4

Converts the Color into a DXColor.

ConvertToVertex ( ) : SlimDX.Vector2[]

Converts the vertex into DXVertex3.

ConvertToWinRectangle ( Math rectangle ) : Rectangle

Converts a Rectangle into a WinRectangle.

ConvertVector2 ( Sharpex2D.Math.Vector2 vector2 ) : Vector3

Converts the Vector2 into DXVector3.

ConvertVector3 ( Sharpex2D.Math.Vector2 position ) : Vector3?

Converts the Vector2 into Vector3.

ConvertVectorToTextureRectangle ( Sharpex2D.Math.Vector2 position, Texture2D texture ) : Rectangle

Converts the Vector into a texture based rectangle.

메소드 상세

ConvertColor() 공개 정적인 메소드

Converts the Color into a DXColor.
public static ConvertColor ( Color color ) : SlimDX.Color4
color System.Drawing.Color The Color.
리턴 SlimDX.Color4

ConvertToVertex() 공개 정적인 메소드

Converts the vertex into DXVertex3.
public static ConvertToVertex ( ) : SlimDX.Vector2[]
리턴 SlimDX.Vector2[]

ConvertToWinRectangle() 공개 정적인 메소드

Converts a Rectangle into a WinRectangle.
public static ConvertToWinRectangle ( Math rectangle ) : Rectangle
rectangle Math The Rectangle.
리턴 System.Drawing.Rectangle

ConvertVector2() 공개 정적인 메소드

Converts the Vector2 into DXVector3.
public static ConvertVector2 ( Sharpex2D.Math.Vector2 vector2 ) : Vector3
vector2 Sharpex2D.Math.Vector2 The Vector2.
리턴 Vector3

ConvertVector3() 공개 정적인 메소드

Converts the Vector2 into Vector3.
public static ConvertVector3 ( Sharpex2D.Math.Vector2 position ) : Vector3?
position Sharpex2D.Math.Vector2 The Vector2.
리턴 Vector3?

ConvertVectorToTextureRectangle() 공개 정적인 메소드

Converts the Vector into a texture based rectangle.
public static ConvertVectorToTextureRectangle ( Sharpex2D.Math.Vector2 position, Texture2D texture ) : Rectangle
position Sharpex2D.Math.Vector2 The Position.
texture Texture2D The Texture.
리턴 System.Drawing.Rectangle