C# 클래스 Sharpcraft.Components.Debug.FrameRateDisplay

This is a game component that implements IUpdateable.
상속: Microsoft.Xna.Framework.DrawableGameComponent
파일 보기 프로젝트 열기: SijmenSchoon/Sharpcraft

공개 메소드들

메소드 설명
Draw ( GameTime gameTime ) : void

This is called when the game should draw itself.

Update ( GameTime gameTime ) : void

Allows the game component to update itself.

보호된 메소드들

메소드 설명
LoadContent ( ) : void

LoadContent will be called once per game and is the place to load all of your content.

UnloadContent ( ) : void

UnloadContent will be called once per game and is the place to unload all content.

비공개 메소드들

메소드 설명
FrameRateDisplay ( Microsoft.Xna.Framework.Game game ) : System

메소드 상세

Draw() 공개 메소드

This is called when the game should draw itself.
public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
리턴 void

LoadContent() 보호된 메소드

LoadContent will be called once per game and is the place to load all of your content.
protected LoadContent ( ) : void
리턴 void

UnloadContent() 보호된 메소드

UnloadContent will be called once per game and is the place to unload all content.
protected UnloadContent ( ) : void
리턴 void

Update() 공개 메소드

Allows the game component to update itself.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
리턴 void