메소드 | 설명 | |
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Changed ( ) : void | ||
Draw ( ) : void | ||
FinaleOverlay ( ) : void |
Sbar_FinaleOverlay
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Init ( ) : void | ||
IntermissionOverlay ( ) : void |
Sbar_IntermissionOverlay called each frame after the level has been completed
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메소드 | 설명 | |
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ColorForMap ( int m ) : int | ||
DeathmatchOverlay ( ) : void | ||
DontShowScores ( ) : void | ||
DrawCharacter ( int x, int y, int num ) : void | ||
DrawFace ( ) : void | ||
DrawFrags ( ) : void | ||
DrawInventory ( ) : void | ||
DrawNum ( int x, int y, int num, int digits, int color ) : void | ||
DrawPic ( int x, int y, |
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DrawScoreboard ( ) : void | ||
DrawString ( int x, int y, string str ) : void | ||
DrawTransPic ( int x, int y, |
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IntermissionNumber ( int x, int y, int num, int digits, int color ) : void |
Sbar_IntermissionNumber
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MiniDeathmatchOverlay ( ) : void | ||
ShowScores ( ) : void | ||
SoloScoreboard ( ) : void | ||
SortFrags ( ) : void |