메소드 | 설명 | |
---|---|---|
Initialize ( ) : void | ||
MovementPath ( Server.Mobile m, Server.Point3D goal ) : System | ||
Path_OnCommand ( Server.CommandEventArgs e ) : void | ||
Path_OnTarget ( Server.Mobile from, object obj ) : void | ||
Pathfind ( object state ) : void |
메소드 | 설명 | |
---|---|---|
Path ( Server.Mobile from, IPoint3D p, Server.PathAlgorithms.PathAlgorithm alg, string name, int zOffset ) : void |
public MovementPath ( Server.Mobile m, Server.Point3D goal ) : System | ||
m | Server.Mobile | |
goal | Server.Point3D | |
리턴 | System |
public static Path_OnCommand ( Server.CommandEventArgs e ) : void | ||
e | Server.CommandEventArgs | |
리턴 | void |
public static Path_OnTarget ( Server.Mobile from, object obj ) : void | ||
from | Server.Mobile | |
obj | object | |
리턴 | void |