메소드 | 설명 | |
---|---|---|
AddComponents ( ) : void | ||
AddItem ( Item item, int xOffset, int yOffset, int zOffset ) : void | ||
BrigandCamp ( Server.Serial serial ) : System | ||
Deserialize ( Server.GenericReader reader ) : void | ||
OnEnter ( Server.Mobile m ) : void | ||
OnExit ( Server.Mobile m ) : void | ||
Serialize ( Server.GenericWriter writer ) : void |
메소드 | 설명 | |
---|---|---|
AddCampChests ( ) : void | ||
BrigandCamp ( ) : System |
public AddItem ( Item item, int xOffset, int yOffset, int zOffset ) : void | ||
item | Item | |
xOffset | int | |
yOffset | int | |
zOffset | int | |
리턴 | void |
public BrigandCamp ( Server.Serial serial ) : System | ||
serial | Server.Serial | |
리턴 | System |
public Deserialize ( Server.GenericReader reader ) : void | ||
reader | Server.GenericReader | |
리턴 | void |
public Serialize ( Server.GenericWriter writer ) : void | ||
writer | Server.GenericWriter | |
리턴 | void |