프로퍼티 | 타입 | 설명 | |
---|---|---|---|
GetAdjustedLocation | int | ||
ISpawner | void | ||
InitSpawner | void | ||
Spawner | System | ||
Spawner | System | ||
Spawner | System | ||
Spawner | System |
메소드 | 설명 | |
---|---|---|
BringToHome ( ) : void | ||
Build ( |
||
CheckSpawnerFull ( ) : bool | ||
CountCreatures ( string creatureName ) : int | ||
Defrag ( ) : void | ||
Deserialize ( Server.GenericReader reader ) : void | ||
DoTimer ( ) : void | ||
DoTimer ( System.TimeSpan delay ) : void | ||
GetProperties ( |
||
GetSpawnPosition ( ) : Server.Point3D | ||
GetSpawnPosition ( ISpawnable spawned ) : Server.Point3D | ||
IsValidWater ( Server.Map map, int x, int y, int z ) : bool | ||
OnAfterDuped ( Item newItem ) : void | ||
OnDelete ( ) : void | ||
OnDoubleClick ( Server.Mobile from ) : void | ||
OnSingleClick ( Server.Mobile from ) : void | ||
OnTick ( ) : void | ||
ParseType ( string s ) : string | ||
RemoveSpawned ( ) : void | ||
RemoveSpawned ( string creatureName ) : void | ||
Respawn ( ) : void | ||
Serialize ( GenericWriter writer ) : void | ||
Spawn ( ) : void | ||
Spawn ( int index ) : void | ||
Spawn ( string creatureName ) : void | ||
SpawnedStats ( ) : string | ||
Spawner ( Serial serial ) : System | ||
Spawner ( int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, List |
||
Start ( ) : void | ||
Stop ( ) : void |
메소드 | 설명 | |
---|---|---|
CreateSpawnedObject ( int index ) : ISpawnable |
메소드 | 설명 | |
---|---|---|
GetAdjustedLocation ( int range, int side, int coord, int coord_this ) : int | ||
ISpawner ( ISpawnable spawn ) : void | ||
InitSpawner ( int amount, System.TimeSpan minDelay, System.TimeSpan maxDelay, int team, int homeRange, List |
||
Spawner ( ) : System | ||
Spawner ( int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, string spawnName ) : System | ||
Spawner ( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName ) : System | ||
Spawner ( string spawnName ) : System |
public static Build ( |
||
type | ||
args | string | |
리턴 | ISpawnable |
public CountCreatures ( string creatureName ) : int | ||
creatureName | string | |
리턴 | int |
protected CreateSpawnedObject ( int index ) : ISpawnable | ||
index | int | |
리턴 | ISpawnable |
public Deserialize ( Server.GenericReader reader ) : void | ||
reader | Server.GenericReader | |
리턴 | void |
public GetProperties ( |
||
list | ||
리턴 | void |
public GetSpawnPosition ( ISpawnable spawned ) : Server.Point3D | ||
spawned | ISpawnable | |
리턴 | Server.Point3D |
public static IsValidWater ( Server.Map map, int x, int y, int z ) : bool | ||
map | Server.Map | |
x | int | |
y | int | |
z | int | |
리턴 | bool |
public OnDoubleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
리턴 | void |
public OnSingleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
리턴 | void |
public RemoveSpawned ( string creatureName ) : void | ||
creatureName | string | |
리턴 | void |
public Spawner ( int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, List |
||
amount | int | |
minDelay | TimeSpan | |
maxDelay | TimeSpan | |
team | int | |
homeRange | int | |
spawnNames | List |
|
리턴 | System |