메소드 | 설명 | |
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AddDynamicWeather ( int temperature, int chanceOfPercipitation, int chanceOfExtremeTemperature, int moveSpeed, int width, int height, Server.Rectangle2D bounds ) : void | ||
AddWeather ( int temperature, int chanceOfPercipitation, int chanceOfExtremeTemperature ) : void | ||
CheckContains ( Server.Rectangle2D big, Server.Rectangle2D small ) : bool | ||
CheckIntersection ( Server.Rectangle2D r1, Server.Rectangle2D r2 ) : bool | ||
CheckWeatherConflict ( Server.Map facet, Weather exclude, Server.Rectangle2D area ) : bool | ||
GetWeatherList ( Server.Map facet ) : List |
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Initialize ( ) : void | ||
IntersectsWith ( Server.Rectangle2D area ) : bool | ||
MoveForward ( ) : void | ||
OnTick ( ) : void | ||
RecalculateMovementAngle ( ) : void | ||
Reposition ( ) : void | ||
Weather ( Server.Map facet, Server.Rectangle2D area, int temperature, int chanceOfPercipitation, int chanceOfExtremeTemperature, System.TimeSpan interval ) : System |
public static AddDynamicWeather ( int temperature, int chanceOfPercipitation, int chanceOfExtremeTemperature, int moveSpeed, int width, int height, Server.Rectangle2D bounds ) : void | ||
temperature | int | |
chanceOfPercipitation | int | |
chanceOfExtremeTemperature | int | |
moveSpeed | int | |
width | int | |
height | int | |
bounds | Server.Rectangle2D | |
리턴 | void |
public static AddWeather ( int temperature, int chanceOfPercipitation, int chanceOfExtremeTemperature ) : void | ||
temperature | int | |
chanceOfPercipitation | int | |
chanceOfExtremeTemperature | int | |
리턴 | void |
public static CheckContains ( Server.Rectangle2D big, Server.Rectangle2D small ) : bool | ||
big | Server.Rectangle2D | |
small | Server.Rectangle2D | |
리턴 | bool |
public static CheckIntersection ( Server.Rectangle2D r1, Server.Rectangle2D r2 ) : bool | ||
r1 | Server.Rectangle2D | |
r2 | Server.Rectangle2D | |
리턴 | bool |
public static CheckWeatherConflict ( Server.Map facet, Weather exclude, Server.Rectangle2D area ) : bool | ||
facet | Server.Map | |
exclude | Weather | |
area | Server.Rectangle2D | |
리턴 | bool |
public static GetWeatherList ( Server.Map facet ) : List |
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facet | Server.Map | |
리턴 | List |
public IntersectsWith ( Server.Rectangle2D area ) : bool | ||
area | Server.Rectangle2D | |
리턴 | bool |
public Weather ( Server.Map facet, Server.Rectangle2D area, int temperature, int chanceOfPercipitation, int chanceOfExtremeTemperature, System.TimeSpan interval ) : System | ||
facet | Server.Map | |
area | Server.Rectangle2D | |
temperature | int | |
chanceOfPercipitation | int | |
chanceOfExtremeTemperature | int | |
interval | System.TimeSpan | |
리턴 | System |