C# 클래스 Server.Items.HousePlacementEntry

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공개 메소드들

메소드 설명
ConstructHouse ( Mobile from ) : BaseHouse
Find ( BaseHouse house ) : HousePlacementEntry
HousePlacementEntry ( Type type, int description, int storage, int lockdowns, int newStorage, int newLockdowns, int vendors, int cost, int xOffset, int yOffset, int zOffset, int multiID ) : System
OnPlacement ( Mobile from, Point3D p ) : bool
PlacementWarning_Callback ( Mobile from, bool okay, object state ) : void

비공개 메소드들

메소드 설명
FillTable ( HousePlacementEntry entries ) : void
HousePlacementEntry ( ) : System

메소드 상세

ConstructHouse() 공개 메소드

public ConstructHouse ( Mobile from ) : BaseHouse
from Mobile
리턴 Server.Multis.BaseHouse

Find() 공개 정적인 메소드

public static Find ( BaseHouse house ) : HousePlacementEntry
house Server.Multis.BaseHouse
리턴 HousePlacementEntry

HousePlacementEntry() 공개 메소드

public HousePlacementEntry ( Type type, int description, int storage, int lockdowns, int newStorage, int newLockdowns, int vendors, int cost, int xOffset, int yOffset, int zOffset, int multiID ) : System
type System.Type
description int
storage int
lockdowns int
newStorage int
newLockdowns int
vendors int
cost int
xOffset int
yOffset int
zOffset int
multiID int
리턴 System

OnPlacement() 공개 메소드

public OnPlacement ( Mobile from, Point3D p ) : bool
from Mobile
p Point3D
리턴 bool

PlacementWarning_Callback() 공개 메소드

public PlacementWarning_Callback ( Mobile from, bool okay, object state ) : void
from Mobile
okay bool
state object
리턴 void