메소드 | 설명 | |
---|---|---|
EventSink_PlayerDeath ( PlayerDeathEventArgs e ) : void | ||
Initialize ( ) : void | ||
OnResponse ( Server.Network.NetState state, |
||
ReportMurdererGump ( Mobile victum, List |
||
ReportedListExpiry_Callback ( object state ) : void |
메소드 | 설명 | |
---|---|---|
BuildGump ( ) : void | ||
ReportMurdererGump ( Mobile victum, List |
public static EventSink_PlayerDeath ( PlayerDeathEventArgs e ) : void | ||
e | PlayerDeathEventArgs | |
리턴 | void |
public OnResponse ( Server.Network.NetState state, |
||
state | Server.Network.NetState | |
info | ||
리턴 | void |
public ReportMurdererGump ( Mobile victum, List |
||
victum | Mobile | |
killers | List |
|
리턴 | System |
public static ReportedListExpiry_Callback ( object state ) : void | ||
state | object | |
리턴 | void |