C# 클래스 Server.Engines.Harvest.Fishing

상속: HarvestSystem
파일 보기 프로젝트 열기: Grimoric/RunUO.T2A

공개 메소드들

메소드 설명
BeginHarvesting ( Mobile from, Item tool ) : bool
CheckHarvest ( Mobile from, Item tool ) : bool
CheckHarvest ( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) : bool
CheckResources ( Mobile from, Item tool, HarvestDefinition def, Map map, Point3D loc, bool timed ) : bool
Construct ( Type type, Mobile from ) : Item
GetLock ( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) : object
Give ( Mobile m, Item item, bool placeAtFeet ) : bool
MutateType ( Type type, Mobile from, Item tool, HarvestDefinition def, Map map, Point3D loc, Server.Engines.Harvest.HarvestResource resource ) : Type
OnConcurrentHarvest ( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) : void
OnHarvestStarted ( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) : void
SendSuccessTo ( Mobile from, Item item, Server.Engines.Harvest.HarvestResource resource ) : void

비공개 메소드들

메소드 설명
Fishing ( ) : System
SafeMap ( Map map ) : Map

메소드 상세

BeginHarvesting() 공개 메소드

public BeginHarvesting ( Mobile from, Item tool ) : bool
from Mobile
tool Item
리턴 bool

CheckHarvest() 공개 메소드

public CheckHarvest ( Mobile from, Item tool ) : bool
from Mobile
tool Item
리턴 bool

CheckHarvest() 공개 메소드

public CheckHarvest ( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) : bool
from Mobile
tool Item
def HarvestDefinition
toHarvest object
리턴 bool

CheckResources() 공개 메소드

public CheckResources ( Mobile from, Item tool, HarvestDefinition def, Map map, Point3D loc, bool timed ) : bool
from Mobile
tool Item
def HarvestDefinition
map Map
loc Point3D
timed bool
리턴 bool

Construct() 공개 메소드

public Construct ( Type type, Mobile from ) : Item
type System.Type
from Mobile
리턴 Item

GetLock() 공개 메소드

public GetLock ( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) : object
from Mobile
tool Item
def HarvestDefinition
toHarvest object
리턴 object

Give() 공개 메소드

public Give ( Mobile m, Item item, bool placeAtFeet ) : bool
m Mobile
item Item
placeAtFeet bool
리턴 bool

MutateType() 공개 메소드

public MutateType ( Type type, Mobile from, Item tool, HarvestDefinition def, Map map, Point3D loc, Server.Engines.Harvest.HarvestResource resource ) : Type
type System.Type
from Mobile
tool Item
def HarvestDefinition
map Map
loc Point3D
resource Server.Engines.Harvest.HarvestResource
리턴 System.Type

OnConcurrentHarvest() 공개 메소드

public OnConcurrentHarvest ( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) : void
from Mobile
tool Item
def HarvestDefinition
toHarvest object
리턴 void

OnHarvestStarted() 공개 메소드

public OnHarvestStarted ( Mobile from, Item tool, HarvestDefinition def, object toHarvest ) : void
from Mobile
tool Item
def HarvestDefinition
toHarvest object
리턴 void

SendSuccessTo() 공개 메소드

public SendSuccessTo ( Mobile from, Item item, Server.Engines.Harvest.HarvestResource resource ) : void
from Mobile
item Item
resource Server.Engines.Harvest.HarvestResource
리턴 void