C# 클래스 SerahToolkit_SharpGL.ManualGeometryRipper

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: MaKiPL/FF8-Rinoa-s-Toolset 1 사용 예제들

공개 메소드들

메소드 설명
ManualGeometryRipper ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
CheckFile ( string path ) : bool
GetBuffer ( string path, object a, object b, object c ) : byte[]
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

button1_Click ( object sender, EventArgs e ) : void
button2_Click ( object sender, EventArgs e ) : void
button3_Click ( object sender, EventArgs e ) : void
button4_Click ( object sender, EventArgs e ) : void
howToUseToolStripMenuItem_Click ( object sender, EventArgs e ) : void
importantInfoToolStripMenuItem_Click ( object sender, EventArgs e ) : void
openFileToolStripMenuItem_Click ( object sender, EventArgs e ) : void
radioButton3_CheckedChanged ( object sender, EventArgs e ) : void
radioButton4_CheckedChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

ManualGeometryRipper() 공개 메소드

public ManualGeometryRipper ( ) : System
리턴 System