C# 클래스 SecureDeleteWinForms.CustomActionEditor

파일 보기 프로젝트 열기: gratianlup/SecureDelete

공개 메소드들

메소드 설명
CustomActionEditor ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
AddButton_Click ( object sender, EventArgs e ) : void
AddVariable ( ) : void
ArgumentsTextbox_TextChanged ( object sender, EventArgs e ) : void
BrowseButton_Click ( object sender, EventArgs e ) : void
DirectoryTextbox_TextChanged ( object sender, EventArgs e ) : void
EnabledCheckbox_CheckedChanged ( object sender, EventArgs e ) : void
HandleNewAction ( ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

IsLockedAction ( IAction action ) : bool
LoadVariable ( EnvironmentVariable variable ) : void
LoadVariables ( ) : void
PathTextbox_TextChanged ( object sender, EventArgs e ) : void
RemoveAll ( ) : void
RemoveButton_ButtonClick ( object sender, EventArgs e ) : void
RemoveSelected ( ) : void
SendStatusChanged ( ) : void
SetEnabledState ( bool state, bool checkboxState ) : void
TimeLimitCheckbox_CheckedChanged ( object sender, EventArgs e ) : void
TimeLimitValue_ValueChanged ( object sender, EventArgs e ) : void
UpdateVariableInfo ( ) : void
VariableEditor_KeyDown ( object sender, KeyEventArgs e ) : void
VariableEditor_Leave ( object sender, EventArgs e ) : void
VariableEditor_TextChanged ( object sender, EventArgs e ) : void
VariableInList ( string name ) : bool
VariablesList_AfterLabelEdit ( object sender, LabelEditEventArgs e ) : void
VariablesList_MouseUp ( object sender, MouseEventArgs e ) : void
button1_Click ( object sender, EventArgs e ) : void
removeAllToolStripMenuItem_Click ( object sender, EventArgs e ) : void
removeSelectedToolStripMenuItem_Click ( object sender, EventArgs e ) : void

메소드 상세

CustomActionEditor() 공개 메소드

public CustomActionEditor ( ) : System
리턴 System

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void