메소드 | 설명 | |
---|---|---|
CrateKinectPointsRenderer ( KinectPointsRendererType rendererType ) : void | ||
Dispose ( ) : void | ||
DxScene ( ) : System | ||
Render ( float gameTime, int width, int height ) : void |
메소드 | 설명 | |
---|---|---|
BeginScene ( ) : void | ||
DestroyD3D ( ) : void | ||
EndScene ( ) : void | ||
EnsureOutputBuffers ( ) : void | ||
InitD3D ( ) : void |
public CrateKinectPointsRenderer ( KinectPointsRendererType rendererType ) : void | ||
rendererType | KinectPointsRendererType | |
리턴 | void |
public Render ( float gameTime, int width, int height ) : void | ||
gameTime | float | |
width | int | |
height | int | |
리턴 | void |