메소드 | 설명 | |
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Enemies ( Player player ) : System | ||
KillAll ( ) : void | ||
StartSpawning ( ) : void |
메소드 | 설명 | |
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SpawnBats ( int count, float pause ) : System.Threading.Tasks.Task | ||
SpawnEnemy ( Func |
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SpawnTwoMonitors ( ) : System.Threading.Tasks.Task |