메소드 | 설명 | |
---|---|---|
ActorNPCInfo ( byte addStatsCount ) : System | ||
SetActorID ( uint pID ) : void | ||
SetAdditionalStatus ( int aStats ) : void | ||
SetHPSP ( ushort HP, ushort maxHP, ushort SP, ushort maxSP ) : void | ||
SetLocation ( float x, float y, float z ) : void | ||
SetNPCID ( uint npcID ) : void | ||
SetU1 ( byte U1 ) : void | ||
SetYaw ( int yaw ) : void |
public ActorNPCInfo ( byte addStatsCount ) : System | ||
addStatsCount | byte | |
리턴 | System |
public SetHPSP ( ushort HP, ushort maxHP, ushort SP, ushort maxSP ) : void | ||
HP | ushort | |
maxHP | ushort | |
SP | ushort | |
maxSP | ushort | |
리턴 | void |
public SetLocation ( float x, float y, float z ) : void | ||
x | float | |
y | float | |
z | float | |
리턴 | void |