메소드 | 설명 | |
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GameObjectManagementPanel ( ) : System | ||
Loaded ( ) : void | ||
ProcessMouse ( SadConsole info ) : void | ||
RebuildAnimationListBox ( ) : void | ||
RebuildListBox ( ) : void | ||
Redraw ( SadConsole control ) : int |
메소드 | 설명 | |
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AnimationList_SelectedItemChanged ( object sender, ListBox |
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GameObject_SelectedItemChanged ( object sender, ListBox |
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ImportEntity_ButtonClicked ( object sender, |
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MoveSelectedDown_ButtonClicked ( object sender, |
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MoveSelectedUp_ButtonClicked ( object sender, |
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RemoveSelected_ButtonClicked ( object sender, |
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RenameEntity_ButtonClicked ( object sender, |