프로퍼티 | 타입 | 설명 |
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메소드 | 설명 | |
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Apply ( Cell cell ) : void | ||
Clear ( Cell cell ) : void | ||
Clone ( ) : ICellEffect | ||
Recolor ( ) : System.Runtime.Serialization | ||
Restart ( ) : void |
Restarts the cell effect but does not reset it.
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ToString ( ) : string | ||
Update ( double gameTimeSeconds ) : void |