프로퍼티 | 타입 | 설명 | |
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CallBatchEnd | bool |
메소드 | 설명 | |
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ControlsConsoleRenderer ( ) : System |
Creates a new renderer.
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GetPositionTransform ( Point position, Point CellSize, bool absolutePositioning ) : Matrix |
Gets the Matrix transform that positions the console on the screen.
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Render ( ITextSurfaceRendered surface, Matrix renderingMatrix ) : void |
Renders a surface to the screen.
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Render ( ITextSurfaceRendered surface, Point position, bool usePixelPositioning = false ) : void |
Renders a surface to the screen.
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메소드 | 설명 | |
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AfterDeserialized ( |
public GetPositionTransform ( Point position, Point CellSize, bool absolutePositioning ) : Matrix | ||
position | Point | |
CellSize | Point | |
absolutePositioning | bool | |
리턴 | Matrix |
public Render ( ITextSurfaceRendered surface, Matrix renderingMatrix ) : void | ||
surface | ITextSurfaceRendered | The surface to render. |
renderingMatrix | Matrix | Display matrix for the rendered console. |
리턴 | void |
public Render ( ITextSurfaceRendered surface, Point position, bool usePixelPositioning = false ) : void | ||
surface | ITextSurfaceRendered | The surface to render. |
position | Point | Calculates the rendering position on the screen based on the size of the |
usePixelPositioning | bool | Ignores the |
리턴 | void |