프로퍼티 | 타입 | 설명 | |
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maxDeployTime | float |
메소드 | 설명 | |
---|---|---|
SSTUAnimData ( |
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SSTUAnimData ( String name, float speed, int layer, |
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ToString ( ) : string | ||
playAnimation ( ) : void | ||
sample ( float time ) : void | ||
setAnimLayer ( int layer ) : void | ||
setAnimSpeed ( float speed ) : void | ||
setAnimTime ( float time, bool sample = false ) : void | ||
setMaxTime ( float max, AnimState state ) : bool | ||
stopAnimation ( ) : void | ||
updateAnimation ( ) : bool |
메소드 | 설명 | |
---|---|---|
sample ( |
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setupController ( String name, float speed, int layer, |
public SSTUAnimData ( |
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node | ||
transform | ||
리턴 | System |
public SSTUAnimData ( String name, float speed, int layer, |
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name | String | |
speed | float | |
layer | int | |
transform | ||
리턴 | System |
public setAnimTime ( float time, bool sample = false ) : void | ||
time | float | |
sample | bool | |
리턴 | void |
public setMaxTime ( float max, AnimState state ) : bool | ||
max | float | |
state | AnimState | |
리턴 | bool |