메소드 | 설명 | |
---|---|---|
AnimationController ( ) : System | ||
addAnimationData ( |
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clearAnimationData ( ) : void | ||
restorePreviousAnimationState ( AnimState state ) : void | ||
setAnimState ( AnimState newState, bool callback ) : void | ||
setAnimState ( String state ) : void | ||
setMaxTime ( float time ) : void | ||
setStateChangeCallback ( Action |
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updateAnimationState ( ) : void |
메소드 | 설명 | |
---|---|---|
playAnimation ( ) : void | ||
setAnimSpeed ( float speed ) : void | ||
setAnimTime ( float time, bool sample = false ) : void | ||
stopAnimation ( ) : void |
public addAnimationData ( |
||
data | ||
리턴 | void |
public restorePreviousAnimationState ( AnimState state ) : void | ||
state | AnimState | |
리턴 | void |
public setAnimState ( AnimState newState, bool callback ) : void | ||
newState | AnimState | |
callback | bool | |
리턴 | void |
public setStateChangeCallback ( Action |
||
cb | Action |
|
리턴 | void |