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Focus ( ) : void | ||
InitInput ( string text, GotInputEventHandler handler ) : void |
Add a caption
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InputWindow ( ) : System |
Default Constructor
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OnInputEntered ( |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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tbInput_KeyDown ( object sender, KeyEventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
public InitInput ( string text, GotInputEventHandler handler ) : void | ||
text | string | |
handler | GotInputEventHandler | |
리턴 | void |