프로퍼티 | 타입 | 설명 | |
---|---|---|---|
CLIENT_TIMEOUT | int | ||
ConnectionManager | |||
GAME_NAME | string | ||
Protocol | |||
Running | bool | ||
SERVER_THREAD_SLEEP | int | ||
THREAD_POOL_SIZE | int | ||
WANT_MESSAGE_THREADING | bool | ||
WANT_PACKET_THREADING | bool |
메소드 | 설명 | |
---|---|---|
Log ( string message ) : void | ||
ReceiveMessage ( |
||
Run ( ) : void | ||
SOEServer ( int port, string protocol = "SOE" ) : System | ||
SendPacket ( |
메소드 | 설명 | |
---|---|---|
DoNetCycle ( ) : void |
public ReceiveMessage ( |
||
sender | ||
rawMessage | byte | |
리턴 | void |
public SOEServer ( int port, string protocol = "SOE" ) : System | ||
port | int | |
protocol | string | |
리턴 | System |
public SendPacket ( |
||
client | ||
packet | ||
리턴 | void |
public SOEConnectionManager,SOE.Core ConnectionManager | ||
리턴 |