메소드 | 설명 | |
---|---|---|
Initialize ( ) : void | ||
ServerManager ( |
메소드 | 설명 | |
---|---|---|
HandleConnection ( ) : void | ||
HandleEventGbxCallback ( object o, ShootManiaXMLRPC e ) : void | ||
HandleOnPlayerConnect ( ShootManiaXMLRPC PC ) : void | ||
HandleOnPlayerDisconnect ( ShootManiaXMLRPC PC ) : void |