메소드 | 설명 | |
---|---|---|
Dispose ( ) : void | ||
GetHandler ( |
||
UnityHandlerResolver ( ) : SInnovations.Azure.MessageProcessor.Core | ||
UnityHandlerResolver ( IUnityContainer container ) : SInnovations.Azure.MessageProcessor.Core | ||
UnityHandlerResolver ( IUnityContainer container, bool createChild ) : SInnovations.Azure.MessageProcessor.Core |
메소드 | 설명 | |
---|---|---|
ConfigureUnity ( IEnumerable |
public GetHandler ( |
||
constructed | ||
리턴 | object |
public UnityHandlerResolver ( ) : SInnovations.Azure.MessageProcessor.Core | ||
리턴 | SInnovations.Azure.MessageProcessor.Core |
public UnityHandlerResolver ( IUnityContainer container ) : SInnovations.Azure.MessageProcessor.Core | ||
container | IUnityContainer | |
리턴 | SInnovations.Azure.MessageProcessor.Core |
public UnityHandlerResolver ( IUnityContainer container, bool createChild ) : SInnovations.Azure.MessageProcessor.Core | ||
container | IUnityContainer | |
createChild | bool | |
리턴 | SInnovations.Azure.MessageProcessor.Core |