C# 클래스 SIL.FieldWorks.LexText.Controls.MasterCategoryListDlg

Summary description for MasterCategoryListDlg.
상속: System.Windows.Forms.Form, IFWDisposable
파일 보기 프로젝트 열기: sillsdev/FieldWorks 1 사용 예제들

공개 메소드들

메소드 설명
CheckDisposed ( ) : void

Check to see if the object has been disposed. All public Properties and Methods should call this before doing anything else.

MasterCategoryListDlg ( ) : System
SetDlginfo ( ICmPossibilityList posList, XCore.Mediator mediator, bool launchedFromInsertMenu, IPartOfSpeech subItemOwner ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnLoad ( EventArgs e ) : void

Overridden to defeat the standard .NET behavior of adjusting size by screen resolution. That is bad for this dialog because we remember the size, and if we remember the enlarged size, it just keeps growing. If we defeat it, it may look a bit small the first time at high resolution, but at least it will stay the size the user sets.

비공개 메소드들

메소드 설명
AddNode ( Set posSet, XmlNode node, TreeNodeCollection treeNodes, SIL.FieldWorks.FDO.FdoCache cache ) : void
AddNodes ( Set posSet, XmlNodeList nodeList, TreeNodeCollection treeNodes, SIL.FieldWorks.FDO.FdoCache cache ) : void
InitializeComponent ( ) : void
LoadMasterCategories ( Set posSet ) : void
MasterCategoryListDlg_Closing ( object sender, System e ) : void

If OK, then add relevant POSes to DB.

ResetOKBtnEnable ( ) : void
linkLabel1_LinkClicked ( object sender, System e ) : void
m_bnHelp_Click ( object sender, System e ) : void
m_tvMasterList_AfterCheck ( object sender, System e ) : void
m_tvMasterList_AfterCollapse ( object sender, System e ) : void
m_tvMasterList_AfterExpand ( object sender, System e ) : void
m_tvMasterList_AfterSelect ( object sender, System e ) : void
m_tvMasterList_BeforeCheck ( object sender, System e ) : void

Cancel, if it is already in the database.

m_tvMasterList_DoubleClick ( object sender, System e ) : void

메소드 상세

CheckDisposed() 공개 메소드

Check to see if the object has been disposed. All public Properties and Methods should call this before doing anything else.
public CheckDisposed ( ) : void
리턴 void

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool
리턴 void

MasterCategoryListDlg() 공개 메소드

public MasterCategoryListDlg ( ) : System
리턴 System

OnLoad() 보호된 메소드

Overridden to defeat the standard .NET behavior of adjusting size by screen resolution. That is bad for this dialog because we remember the size, and if we remember the enlarged size, it just keeps growing. If we defeat it, it may look a bit small the first time at high resolution, but at least it will stay the size the user sets.
protected OnLoad ( EventArgs e ) : void
e System.EventArgs
리턴 void

SetDlginfo() 공개 메소드

public SetDlginfo ( ICmPossibilityList posList, XCore.Mediator mediator, bool launchedFromInsertMenu, IPartOfSpeech subItemOwner ) : void
posList ICmPossibilityList
mediator XCore.Mediator
launchedFromInsertMenu bool
subItemOwner IPartOfSpeech
리턴 void