프로퍼티 | 타입 | 설명 | |
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m_btnLauncher | |||
m_cache | SIL.FieldWorks.FDO.FdoCache | ||
m_configurationNode | |||
m_displayNameProperty | string | ||
m_displayWs | string | ||
m_fieldName | string | ||
m_flid | int | ||
m_mainControl | |||
m_mediator | XCore.Mediator | ||
m_obj | ICmObject | ||
m_panel | |||
m_persistProvider | IPersistenceProvider |
프로퍼티 | 타입 | 설명 | |
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InitializeComponent | void |
메소드 | 설명 | |
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ButtonLauncher ( ) : System |
Initializes a new instance of the ReferenceLauncher class.
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CheckDisposed ( ) : void |
Throw if the IsDisposed property is true
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Initialize ( SIL.FieldWorks.FDO.FdoCache cache, ICmObject obj, int flid, string fieldName, IPersistenceProvider persistProvider, XCore.Mediator mediator, string displayNameProperty, string displayWs ) : void |
Initialize the launcher.
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메소드 | 설명 | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
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HandleChooser ( ) : void |
Handle launching of the standard chooser. Subclasses should override this method. |
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OnClick ( Object sender, |
Handle the click event for the launcher button.
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OnObjectCreated ( ) : void |
Notifies that m_obj has been created.
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ReferenceLauncher_Enter ( object sender, |
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ReferenceLauncher_Leave ( object sender, System e ) : void |
메소드 | 설명 | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
리턴 | void |
public Initialize ( SIL.FieldWorks.FDO.FdoCache cache, ICmObject obj, int flid, string fieldName, IPersistenceProvider persistProvider, XCore.Mediator mediator, string displayNameProperty, string displayWs ) : void | ||
cache | SIL.FieldWorks.FDO.FdoCache | |
obj | ICmObject | |
flid | int | |
fieldName | string | |
persistProvider | IPersistenceProvider | |
mediator | XCore.Mediator | |
displayNameProperty | string | |
displayWs | string | |
리턴 | void |
protected OnClick ( Object sender, |
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sender | Object | |
arguments | ||
리턴 | void |
protected ReferenceLauncher_Enter ( object sender, |
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sender | object | |
e | ||
리턴 | void |
protected ReferenceLauncher_Leave ( object sender, System e ) : void | ||
sender | object | |
e | System | |
리턴 | void |
protected Button,System.Windows.Forms m_btnLauncher | ||
리턴 |
protected XmlNode,System.Xml m_configurationNode | ||
리턴 |
protected Control,System.Windows.Forms m_mainControl | ||
리턴 |