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CheckDisposed ( ) : void |
Check to see if the object has been disposed. All public Properties and Methods should call this before doing anything else.
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NonEmptyTargetControl ( ) : System |
Make one.
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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