C# 클래스 SF4ComboTrainer.MainForm

파일 보기 프로젝트 열기: Necrophagos/SF4ComboTrainer

Private Properties

프로퍼티 타입 설명
InitializeComponent void
RecordedInputUpdate void
ResetInput void
TimeLine_SelectedIndexChanged void
btn360_Click void
btnAppend_Click void
btnClear_Click void
btnDHCF_Click void
btnDPB_Click void
btnDPF_Click void
btnDelete_Click void
btnDelta_Click void
btnHCB_Click void
btnHCF_Click void
btnHold_Click void
btnKKK_Click void
btnLoad_Click void
btnLoop_Click void
btnMoveDown_Click void
btnMoveUp_Click void
btnPPP_Click void
btnPlay_Click void
btnPress_Click void
btnQCB_Click void
btnQCF_Click void
btnRecordStop_Click void
btnRecord_Click void
btnRelease_Click void
btnSave_Click void
btnStop_Click void
btnWait_Click void
chkPlaySound_CheckedChanged void
chkSteamVersion_CheckedChanged void
freezeTimeline void
getInputs Input[]
numChgWaitFrames_ValueChanged void
playLoop void
playTimeline void
resetInputBoxes void
stopLoop void
unfreezeTimeline void

공개 메소드들

메소드 설명
DoThreadSafe ( Control control, MethodInvoker action ) : void
MainForm ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Verwendete Ressourcen bereinigen.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Erforderliche Methode für die Designerunterstützung. Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.

RecordedInputUpdate ( TimeLineItem timeLineItem ) : void
ResetInput ( ) : void
TimeLine_SelectedIndexChanged ( object sender, EventArgs e ) : void
btn360_Click ( object sender, EventArgs e ) : void
btnAppend_Click ( object sender, EventArgs e ) : void
btnClear_Click ( object sender, EventArgs e ) : void
btnDHCF_Click ( object sender, EventArgs e ) : void
btnDPB_Click ( object sender, EventArgs e ) : void
btnDPF_Click ( object sender, EventArgs e ) : void
btnDelete_Click ( object sender, EventArgs e ) : void
btnDelta_Click ( object sender, EventArgs e ) : void
btnHCB_Click ( object sender, EventArgs e ) : void
btnHCF_Click ( object sender, EventArgs e ) : void
btnHold_Click ( object sender, EventArgs e ) : void
btnKKK_Click ( object sender, EventArgs e ) : void
btnLoad_Click ( object sender, EventArgs e ) : void
btnLoop_Click ( object sender, EventArgs e ) : void
btnMoveDown_Click ( object sender, EventArgs e ) : void
btnMoveUp_Click ( object sender, EventArgs e ) : void
btnPPP_Click ( object sender, EventArgs e ) : void
btnPlay_Click ( object sender, EventArgs e ) : void
btnPress_Click ( object sender, EventArgs e ) : void
btnQCB_Click ( object sender, EventArgs e ) : void
btnQCF_Click ( object sender, EventArgs e ) : void
btnRecordStop_Click ( object sender, EventArgs e ) : void
btnRecord_Click ( object sender, EventArgs e ) : void
btnRelease_Click ( object sender, EventArgs e ) : void
btnSave_Click ( object sender, EventArgs e ) : void
btnStop_Click ( object sender, EventArgs e ) : void
btnWait_Click ( object sender, EventArgs e ) : void
chkPlaySound_CheckedChanged ( object sender, EventArgs e ) : void
chkSteamVersion_CheckedChanged ( object sender, EventArgs e ) : void
freezeTimeline ( ) : void
getInputs ( ) : Input[]
numChgWaitFrames_ValueChanged ( object sender, EventArgs e ) : void
playLoop ( ) : void
playTimeline ( ) : void
resetInputBoxes ( ) : void
stopLoop ( ) : void
unfreezeTimeline ( ) : void

메소드 상세

Dispose() 보호된 메소드

Verwendete Ressourcen bereinigen.
protected Dispose ( bool disposing ) : void
disposing bool True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.
리턴 void

DoThreadSafe() 공개 정적인 메소드

public static DoThreadSafe ( Control control, MethodInvoker action ) : void
control Control
action MethodInvoker
리턴 void

MainForm() 공개 메소드

public MainForm ( ) : System
리턴 System