메소드 | 설명 | |
---|---|---|
Browse3DModelCanExecute ( ) : bool | ||
Browse3DModelExecuted ( ) : void | ||
BuildEntity ( ) : VRage.ObjectBuilders.MyObjectBuilder_EntityBase | ||
BuildTestEntity ( ) : VRage.Game.MyObjectBuilder_CubeGrid | ||
CancelCanExecute ( ) : bool | ||
CancelExecuted ( ) : void | ||
CreateCanExecute ( ) : bool | ||
CreateExecuted ( ) : void | ||
Import3DModelViewModel ( |
||
Import3DModelViewModel ( |
메소드 | 설명 | |
---|---|---|
BuildAsteroidEntity ( ) : VRage.Game.MyObjectBuilder_VoxelMap | ||
BuildShipEntity ( ) : VRage.Game.MyObjectBuilder_CubeGrid | ||
FilenameChanged ( ) : void | ||
ProcessFilename ( string filename ) : void | ||
ProcessModelScale ( ) : void |
public BuildEntity ( ) : VRage.ObjectBuilders.MyObjectBuilder_EntityBase | ||
리턴 | VRage.ObjectBuilders.MyObjectBuilder_EntityBase |
public BuildTestEntity ( ) : VRage.Game.MyObjectBuilder_CubeGrid | ||
리턴 | VRage.Game.MyObjectBuilder_CubeGrid |
public Import3DModelViewModel ( |
||
parentViewModel | ||
dataModel | ||
리턴 | System |
public Import3DModelViewModel ( |
||
parentViewModel | ||
dataModel | ||
dialogService | IDialogService | |
openFileDialogFactory | Func |
|
리턴 | System |